What fresh hell is THIS now? - Patrick Lauke
inert
in many cases is for stuff that is explicitly onscreen screen and visible but meant to be noninteractive (like animating or cross fading something).
inert
already exists in the HTML spec, and there's positive sentiment from the Blink team to implement it, it feels like that's an easier path to actually getting the feature we want versus relitigating hidden
and trying to get everyone on board.