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This is an unpublished draft that might include content that is not yet approved.

Input method flexible

This is an in-progress draft. The content is incomplete and could change substantially.

Supplemental requirement developing

The ability to switch between input methods is available at any time.

This does not mean that all input technologies (pointer, keyboard, voice, gesture) need to be supported, but if an input modality is supported, it is supported everywhere in the content except where a particular input method is essential to the functionality.

Tests

Procedure

For each input:

  1. Set up multiple input types (for example, pointer, keyboard, voice, gesture)
  2. Check that you can switch between inputs and complete functionality.

Expected results

Key Terms

content

information, sensory experience and interactions conveyed

essential to outcome

always necessary to achieve the same result

If something is essential to the outcome then: If it were removed, the information or functionality of the content would be fundamentally changed, and the information and functionality cannot be achieved in another way that would conform

gesture

motion made by the body or a body part used to communicate to technology

pointer

a hardware-agnostic representation of input devices that can target a specific coordinate (or set of coordinates) on a screen, such as a mouse, pen, or touch contact