Input method flexible
Supplemental requirement developing
The ability to switch between input methods is available at any time.
Tests
Procedure
For each input:
- Set up multiple input types (for example, pointer, keyboard, voice, gesture)
- Check that you can switch between inputs and complete functionality.
Expected results
- #2 is true.
Key Terms
- content
information, sensory experience and interactions conveyed
- essential to outcome
always necessary to achieve the same result
If something is essential to the outcome then: If it were removed, the information or functionality of the content would be fundamentally changed, and the information and functionality cannot be achieved in another way that would conform
- gesture
motion made by the body or a body part used to communicate to technology
- pointer
a hardware-agnostic representation of input devices that can target a specific coordinate (or set of coordinates) on a screen, such as a mouse, pen, or touch contact