Games on the Web Roadmap
Document Metadata
- This version
- https://w3c.github.io/web-roadmaps/games/
- Editor's Draft
- https://w3c.github.io/web-roadmaps/games/
- Repository
- We are on GitHub
- File a bug
- Commit history
This document summarizes the technologies developed in W3C and elsewhere that enable the creation of performant and immersive games on the Web.
Performance
Mechanisms to harness available power (memory, computation, rendering).
Rendering
Features needed to render the game's user interface and audio environment.
User Interaction
Features needed to engage the user through device-specific interaction mechanisms and guarantee the accessibility of these interactions.
Network and Communications
Interactions with the network to fetch resources and communicate between peers, e.g. to enable multi-player games.
Platform Integration
Mechanisms to integrate the application with the rest of the system and provide a native-like experience.
Data Storage
Technologies available to save state and game assets.
Payment and Services
Features needed to monetize a game, e.g. by integrating easy-to-use in-app purchases.
See anything missing?
If you know of use cases that cannot be achieved today with Web technologies, please let us know!
To that end, you can start a new topic in the W3C’s discourse forum or raise an issue on the GitHub repository of this document.