W3C Web of Things enables applications to interact with and orchestrate connected Things at the Web scale. The standardized abstract interaction model exposed by the WoT Thing Description enables applications to scale and evolve independently of the individual Things.
Many network-level protocols, standards and platforms for connected Things have already been developed, and have millions of devices deployed in the field today. These standards are converging on a common set of transport protocols and transfer layers, but each has peculiar content formats, payload schemas, and data types.
Despite using unique formats and data models, the high-level interactions exposed by most connected things can be modeled using the Property, Action, and Event interaction affordances of the WoT Thing Description.
Binding Templates (now called just Bindings) enable a Thing Description to be adapted to a specific protocol, data payload format, and/or platform that combines both in specific ways. This is done through additional descriptive vocabularies, Thing Models and examples that aim to guide the implementors of Things and Consumers alike.
This retired document used to provide information about these bindings. Please read the Status of this Document section to learn more.
This document is retired and will not be used for further technical work. However, the contents of
this document will persist in other ways in the future.
While the individual bindings are available in the same GitHub repository, the main document's content
has moved.
Please follow the links below to find the relevant information: