Skip to content

This is an early unpublished editor's draft; content is incomplete and subject to change.

Pointer focus indicated

Core requirement

There is a visible pointer indicator.

Except when

  • The pointer is on a video - it can be hidden if there is a pointer mechanism to un-hide the pointer indicator.
  • The pointer controls the direction of view in a virtual or real world environment.

Examples of pointers which do not always show the pointer indicator:

  • A touch-screen interface does not need to have an indicator as the pointer is not on an element before activating it.
  • An eye-tracking interface highlights the element under the gaze of the user, but otherwise does not have a pointer indicator.
  • A game where you use the pointer to move the entire view around a virtual environment.

Methods

Tests

Procedure

With appropriate user-settings enabled:

  1. Move the pointer (mouse, eye tracker, hand gesture in VR space, …).
  2. Check that there is some form of indication of where the user is pointing to.

Expected results

Key Terms

pointer

a hardware-agnostic representation of input devices that can target a specific coordinate (or set of coordinates) on a screen, such as a mouse, pen, or touch contact